School SkillsPlay

No account · nothing uploaded · works offline

Free printable worksheets and practice games

A print shop of worksheets for math, handwriting, phonics and more — 148 to print as they are, or a builder that makes the one you need — and three small games for times tables, sight words and touch typing. No account, nothing to install, and your child’s data is never collected.

Four worlds, and no locked doors

Three are games, one subject each and one thing to get good at. Start anywhere, stop anywhere, and switch mid-week — nothing has to be finished before anything else opens, and the same player carries their records between all three. The fourth is The Print Shop, and it is the one that is yours rather than theirs: worksheets for math, handwriting, phonics and more, printed from the browser with the answer key behind them.

  • Times tables and flash cards

    The Grid

    Twelve by twelve. Beat the clock, then beat yourself.

    Multiplication, division, addition and subtraction as timed cards. Race the clock, a ghost of your own best run, or a sibling's. Facts that come out slow get their own practice deck.

    12 tablesAges 5–12

  • Spelling and sight words

    Word Jungle

    Hear the word. Spell it before it gets away.

    The Dolch sight words, graded by age. Each one is read aloud in a sentence and typed from memory, so "their" and "there" are telling apart rather than guessing. Paste in this week's spellings and they become a deck like any other.

    6 word listsAges 4–9

    What sight words are →
  • Touch typing

    Frost Keys

    Home row to whole sentences, one word at a time.

    Start with eight keys under eight fingers and work up to real punctuation. Every word is a split, so a rival's pace is something you feel word by word instead of reading at the end.

    4 levelsAges 5–12

  • Worksheets to print

    The Print Shop

    For the grown-up. Pick a sheet, tune it, print it.

    Times tables, handwriting rules, spelling lists and Scripture copywork, as paper you can hand over. Sheets print straight from the browser with an answer key, or save as a PDF — no account, and nothing about your child in the file.

    Paper, not levelsPre-K to Y8

    Build a sheet →

The other half of this site is paper

148 worksheets, free and with no account. Every one is an ordinary web page, so you can read it on screen, print it, or pick Save as PDF and keep the file, on a phone as easily as a laptop. Each comes with its answer key on the page behind it.

Or build the sheet you actually need

The sheet builder makes a worksheet to order and redraws the page as you change it. Nothing is uploaded, and the settings live in the link, so a sheet you tuned can be bookmarked or handed to another family or a colleague. For a class, every copy in a set is a different draw with its own answer key.

  • 29 kinds of sheet

    Sums to word problems, handwriting in print and three cursive hands, spelling lists, phonics, calendars and lined paper — each with its own options, and an answer key wherever there are answers.

  • The facts they keep missing

    The record book on this device already knows which times tables came out slow or wrong. Print a sheet of exactly those, and nothing else.

  • This week’s spellings

    Paste the list that came home from school and it becomes a spelling sheet — written out, with letters missing, in ABC order, or as a test.

  • Your paper, your lettering

    Letter or A4, portrait or landscape, the type size, print or cursive — and the name line left blank to fill in by hand.

What this is, and what it isn’t

Worth knowing before you build a morning around it. This is one piece of a homeschool day and a deliberately small one, so the second column matters as much as the first.

What it is

  • Practice, drilled properlyThe facts that don’t yield to being explained again — 7 × 8, said, the home row. Timed, repeated, and marked on recall rather than on working it out.
  • Something they start on their ownRacing a ghost of their own best run turns a worksheet into a rematch. That is most of why it actually gets done, and it is the only trick here.
  • Free, offline and privateNo account, no sign-up, no personalised ads. Added to an iPad’s home screen the games work with the wifi off.
  • One player across all threeTimes tables, spelling and typing share a profile, a level and a record book, so changing subject isn’t starting over.

What it isn’t

  • Not a curriculumThere is no scope and sequence, no lesson and nothing to plan a term around. You teach it however you teach it; this is the drill afterwards.
  • Not tied to one, eitherIt doesn’t know which program you use and it never will. Convenient, in that the seven times table is the seven times table in all of them.
  • Not a progress report for youNo dashboard, no export, no weekly email. Records live on your child’s device and the only way to see them is the screen they’re playing on.
  • Not a teacherThe games are three narrow skills on purpose. The paper goes wider — grammar, phonics, word problems, book reports — but none of it teaches: a sheet is practice, or a frame for work you set, and nothing on it explains anything.

Where it fits in a day

Short and frequent beats long and rare, which is convenient — ten minutes is all this is built to hold.

Before the lesson

Five minutes on the tables

Warms up the recall you’re about to lean on. A child who isn’t hunting for 6 × 7 has more room for the thing you’re actually teaching.

After the lesson

Drill exactly what you taught

Pick the tables or paste in the words from this morning. Anything that came out slow or wrong collects in a trouble list and becomes its own deck.

The dead time

Parking lots and waiting rooms

It’s a tablet game and it works with no signal. Ten minutes there beats an hour on a Sunday, and nobody has to supervise it.

The plans of the diligent surely lead to profit; and everyone who is hasty surely rushes to poverty.
Proverbs 21:5Scripture: World English Bible Updated (public domain) · worldenglish.bible

What they see, and what you don’t

There is no parent account because there is no account at all. This is the honest version of what that costs you and what it buys.

Your child sees

  • XP and a level, earned per race
  • A record book of best times, one per deck
  • A ghost of their own best run — or a sibling’s
  • A map of every fact, colored by how solid it is
  • A trouble list of the ones they keep missing

You get

  • No dashboard
  • No weekly email, no export, no report card
  • No login, and no password to reset
  • Nothing to cancel

What you do get is a child who hands you the tablet to show you a record they just beat. It’s the same screen they play on — ask them to open the record book, and you’ll see every race, every time and every fact that isn’t solid yet.

For parents

There is no account to make and no data to hand over. Every profile, every race and every record lives in your own browser’s storage, on your own device, and has never been anywhere else.

Nothing is put on that device to track anyone, and no analytics company is involved. The ads that pay for the site are non-personalised everywhere — chosen from the page they sit on, never from anything about the child looking at it. The full policy is one page and explains exactly where the line is.

Back it up, because there’s only one copy

The flip side of nothing being uploaded is that nothing is recoverable. Clearing site data clears progress, and no one can restore it for you. There’s a Back up progress button on the player screen that writes a file you keep; it restores on any device.

Add it to the home screen on an iPad

Worth doing for two reasons. The games work offline, and progress stops expiring: left in the browser, a child who doesn’t play for a week can come back to an empty profile list.

Several children

Add a profile each. They share the device and nothing else: separate records, separate levels, separate trouble lists. What they can do is race each other — a ghost of a sibling’s best run is the single most effective thing on this site for getting a second ten minutes out of someone.